<?php
/**
 * <https://y.st./>
 * Copyright © 2019 Alex Yst <mailto:copyright@y.st>
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <https://www.gnu.org./licenses/>.
**/

$xhtml = array(
	'<{title}>' => 'Getting settled on the island',
	'takedown' => '2017-11-01',
	'<{body}>' => <<<END
<img src="/img/CC_BY-SA_4.0/y.st./weblog/2019/07/09.jpg" alt="Workers pruning a tree" class="framed-centred-image" width="800" height="480"/>
<section id="diet">
	<h2>Dietary intake</h2>
	<p>
		For breakfast, I had 69 grams of cereal and 166 grams of soy milk.
		For lunch, I had 218 grams of muffuletta, and I had another 262 grams for dinner.
		I had another 130 grams of it after work as a snack.
	</p>
</section>
<section id="drudgery">
	<h2>Drudgery</h2>
	<p>
		My discussion post for the day:
	</p>
	<blockquote>
		<p>
			I like your take on what a mask is.
			I&apos;d interpreted the <code>0.0</code> values to be the mask, and hadn&apos;t really thought of a good way to present how this sort of mask works.
			It&apos;s a bit unintuitive, I suppose.
			You presented the <code>1.0</code> values as being the mask though, and blocking those parts of the image from the blending process.
			That makes a lot more sense when explaining how the mask works.
			You also presented the problem with blending the whole image without any masking very well.
		</p>
	</blockquote>
</section>
<section id="Minetest">
	<h2>Minetest</h2>
	<img src="/img/CC_BY-SA_3.0/minetest.net./weblog/2019/07/09.png" alt="The beginnings of a bridge" class="framed-centred-image" width="1024" height="600"/>
	<p>
		I started roofing my shed, but I wasn&apos;t able to make the design of the shed look okay without making it taller.
		And making it taller made the inside too tall.
		I ended up building a second floor, making the thing even taller to do so.
		It&apos;s not much of a shed, now.
		I guess it&apos;s sort of a cabin?
	</p>
	<p>
		I started building the bridge that&apos;ll lead me off the island.
		I&apos;m by far not ready to leave yet.
		I don&apos;t even have any iron.
		However, having the bridge in place, or at least the segment that crosses over my little island, has allowed me to see better where the space I don&apos;t have to reserve is.
		It looks like I could have built my cabin on the bridge&apos;s side of the pit to give it more space and make it larger, but it&apos;d be closer to the bridge than I wanted it to be.
		Come to think of it though, maybe building the house up at bridge level would be best, and I could raise it off the ground on pine trunks.
		I could use a latter in from the bottom, or I could have the upper floor have a door to the bridge and a lower floor at ground level.
		I might build a second cabin over by the bridge.
		I&apos;ll keep the first cabin for sure though, there&apos;s no real reason to wreck it.
	</p>
	<p>
		In the screenshot, you can see I&apos;ve started my bridge out in the water.
		It was easiest to get the shape right out there.
		I&apos;ve taken it out over part of the island now, but I need more snow before I can do much more bridge-building.
		I&apos;m renovating my pine farm though, and I need the $a[RNG] to allow the right spreading dirt types to spread to the right bare dirt.
		The two are competing, and often spreading to the wrong places.
		I&apos;m not sure if there&apos;s enough light under a tree for spreading dirt types to spread, so I can&apos;t actually farm any trees any more until I&apos;ve gotten favourable $a[RNG].
		By day, I&apos;m watching the dirt types spread and culling them when they go to the wrong places, while by night, I&apos;m working on clearing out the massive amount of sand I have on the island.
		I&apos;ll probably build the mine in the low spot once the sand is cleared out.
	</p>
</section>
END
);
